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FO4 BLOOD

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Changes the blood impact effect for humans, mutants and other creatures. I didn’t like the vanilla blood effect when hit by bullets and causing damage to other humans and creatures, so I made the effect more complex and with more of a spray and splatter look.

VERSION HISTORY:
1.0: Initial release

COMPATIBILITY:
Not compatible with any meshes which overwrite these. It is compatible with Enhanced Blood Textures and other blood retexture mods.

INSTALLATION:
Download with NMM.

OTHER MODS:

Fallout 4
FO4 MOON
FO4 RAIN
FO4 SUN

Skyrim:
DOOR
SOUL
SPRAY
DROPS
MIST
OIL
ELECTRIFY
RIPPLES
STEAM
ATMOSPHERE
RAIN
AURORA
STARS
SNOW
LEAVES
DANDELION SEEDS
DUST
WEBS extended

Dragon Age Inquisition:
DAI SWEETFX
DAI RESHADE
TEETH
EYES

Witcher 3:
WEATHER
BLOOD
SPLASH
WHITES [/left]

The post FO4 BLOOD appeared first on Fallout 4 mods.


Blast Radius

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Just a simple retexture of the board game Blast Radius. I changed the fonts up and made it more colorful with a new textured look to it. It is just the diffuser layer. I haven’t quite worked up to the others yet so you will see some weird spots in the reflections like in one of the screenshots. Not a huge deal breaker to me. I made this for myself so i didn’t really care but i really like it so i thought i’d share it with others. It has been tested for a few hours with no crashing and i haven’t noticed any bugs with it. I will work on the other layers and see if i can figure them out. This is all new to me as it’s my very first retexture of a game file.

To install just copy the data folder to your fallout 4 install folder. It will not overwrite any files or data. Simply adds a new file into the texture folder. Thank you and i hope you enjoy! Let me know what you think

There is an optional file. If you use it, do not use the main file. They will clash with each other i think. Use only one. The optional file as a new font i found called Nuclear Accident.

The post Blast Radius appeared first on Fallout 4 mods.

Welcome To Twin Peaks – Texture Replacer

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For fans of the amazing 90’s Television show Twin Peaks. I’m sure not a lot of you will get the reference but for those of you who do, hope you like this!

COOP APPROVES!

New diffuse, normal and specular maps, all the same size as original.

Once again, I hope i don’t get into trouble for this 😡 I take no credit for the image.

My Fallout 4 Mods:

Craftable Creatures and Companions

Standalone Weapon Crafting Station

Wasteland Creatures Redone

Walking Dead Ghouls

SEE MORE HERE

Thank you BasedGod

The post Welcome To Twin Peaks – Texture Replacer appeared first on Fallout 4 mods.

Raider Overhaul WIP

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This is a Work In Progress mod that aims to add more style and diversity to the raiders of the Commonwealth. I mean, your going to be fighting them ALL THE TIME. This mod (currently) retextures various headwear in the game to appear wilder, more savage, more “raider-esque”. Alternatively each armor piece can be crafted in the UTILITY section of the CHEMISTRY station menu. Every piece included is 100% standalone and no vanilla textures have been replaced or altered in any way. Also, the included armor does NOT have any more defense or damage resistance than the vanilla alternatives, and are for aesthetic purposes only. Raiders in your game should randomly spawn with one of my masks, the Iconoclast suit spawns very rarely.

If you would like to merge mods (as long as they’re raider related) or have any suggestions for a new mask or anything, don’t hesitate to ask.

Included are the:
Bullets and Bones Gas Mask
Laughing Gas Mask
Bozo Gas Mask
Piggsy Gas Mask
Kabuki Mask
Union Jack Mask
OMGDIE Mask
Death’s Head Mask
Iconoclast Raider Hazmat Suit

Download with the NMM, or you can manually install, unzip and Copy into your Data folder

In some of the example images above I’m using Castell’s Eyewear Retextures which makes the lenses transparent. If you don’t have that mod installed the lenses appear very black, muggy and totally opaque, like the vanilla masks. I’m also using Phnx’s Glowing Eyes in case anyones interested in an awesome mod.

Huge shoutout to vasstek, who taught me how to do this, this dudes awesome. check out his new NanoArmor!

The post Raider Overhaul WIP appeared first on Fallout 4 mods.

Magazine Rack Retexture

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Magazine Rack Retexture?

Just a quick retexture of the magazine rack.
Nothing special here I just wasn’t happy with the disparity between the rack and the magazines themselves which are fairly high resolution.

Installation:

Extract and put the data folder in your fallout 4 folder and if asked overwrite

Uninstallation:

Delete Folder ”Shelving” in Fallout 4\Data\Textures\SetDressing

[Special Thanks]

None at this time.

As with all of my mods, no comments will be deleted and you will never see the donation button appear. Everything I do is for free and will always be that way. No censorship or money grabbing here!

The post Magazine Rack Retexture appeared first on Fallout 4 mods.

Bullet Smoke Tracers Modified

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This is a mod that makes the smoke tracers that shot bullets have either 50% opacity or invisible.

In my opinion the vanilla tracers are too visible and show an unnatural clipping and curving of a bullet’s trajectory.

The invisible option should improve performance in hectic gunfights (many tracers) and the 50% option is the same dimensions as the original 😀

I completely understand that some people will prefer the original’s easy to see visibility, this mod is just an option 😀

The post Bullet Smoke Tracers Modified appeared first on Fallout 4 mods.

Sandy Boston

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-=DESCRIPTION=-

This is a re-texture I’ve been working on for a little bit. It aims to give Fallout 4 a feeling similar to that of Mad Max or Fallout New Vegas, thorough edited vanilla textures. The textures are vanilla resolution. This mod edits everything from the tree’s to the landscape, to the rocks.

(HELP WANTED: If anyone’s willing, and experienced in Fo4Edit, I need help making an extension for this mod)

-=UPDATES=-

-No Updates

-=INSTALLATION=-

If you have not already, go to your Fallout4.ini, and change the following line from this:

sResourceDataDirsFinal

to this:

sResourceDataDirsFinal=STRINGS\, textures\, meshes\, scripts\, sound\, music\, misc\, shadersfx\, interface\,

Drag the contents of “Sandy Boston” into your Fallout4 folder. If your a Steam user, your data
folder should be located here: C:\Program Files\Steam\SteamApps\common\Fallout 4

The post Sandy Boston appeared first on Fallout 4 mods.

Star wars Ammo Box


OpTicTrukZ’s Plants and Herbs Revamped

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In an ever ongoing effort to make Fallout more realistic, here are a few hi-resolution revamps of the plants and herbs in the world of Fallout 4.I edited every single plant and herb texture in the game to be more clear, vibrant, and detailed. Endorse if you enjoy!

List of all edited objects

– blasted forest fungal piles
– blasted forest vines
– bloodleaf
– BOS Experiment
– Boston Bean
– Boxwood
– Boxwood institute
– bramble
– carrot1
– carrot81
– chargen private hedges
– corn1
– corn81
– creosote
– dead flower
– dead flower2
– dead shrub
– dead shrubs
– fern
– forsythia
– fungus brain
– gourdo
– gs wild melon
– hedge row
– hedge rows
– holly shrub
– hub flower
– ins hydroponic plant
– institute flower
– institute gourdo
– kelp
– marshberry
– marsh cattails
– marsh shrubs
– melon1
– melon81
– melon warwick
– mutfruit
– nfmoss vines
– prewar fern
– prewar flower
– prewar hedgerow
– prewar holly
– privet hedges postwar
– razorgrain
– rosebush
– rosebush white
– seaweed
– spanish moss
– tarberry
– tarberry wild
– thistle
– tomato
– tomato2
– vines
– wasteland fungus stalk
– wild carrot
– wild corn
– wild gourn
– wild melon
– wild mutfruit
– wild razorgrain
– wild tomato

The post OpTicTrukZ’s Plants and Herbs Revamped appeared first on Fallout 4 mods.

MiniMlpTextureMod

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MLP, My little pony mod. Applejack body pillow, Nick Cage/pony pillow, AJ teddy bear mod along with a file called Applesinthesky (hidden within mod folder) which is just a texture replacement for the moon of different pictures of applejack that change every few nights. Mods created for JHallers live-streams of Fallout 4. Applesinthesky replaced with a Mod that replaces the Moon with the Equestrian Moon. Since he is done with the game now I am releasing them.

The post MiniMlpTextureMod appeared first on Fallout 4 mods.

Repaired Wall-Clock – Vanilla and Homemaker Mesh Replacer

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****Update Log****

1/30/16 – Uploaded Dark Wood version as a Homemaker Replacer.
1/29/16 – Uploaded non-esp replacers for both vanilla and homemaker assets.
1/29/16 – Initial upload.

Hello fellow modders!,

I have been aggressively learning the various tools available to us to start into the wonderful world of Fallout 4 modding, and, with my first little project nearing completion, I thought I would share (Though, this was honestly made for my personal usage, I have no idea if anyone will like or want it. But hey.)

What does this mod do?

This mod is a mesh / texture / material replacer for one of the wall clocks (vanilla asset) that is used by Homemaker as a new decoartion, under the menu Decoration -> Misc -> Interior. Since it was requested, there is now a version of the mod that replaces ALL of these clocks in the wasteland, whether you use Homemaker or not.

Current changes:
1. Repaired the glass on the mesh, so that it has a full glass cover.
2. Retextured the clock face – currently still in a somewhat grimy state, as to look repaired and not pristine. I will probably have a couple of versions later.
3. Created a new material for the glass that gives it a slight blue hue at angles. Looks sharp, if I do say so.

Planned changes:
1. Finish the retexture – I am very unexperienced in texturing, but I think I can make the outer portion of the clock look much better.
2. Offer a few variations – Pristine, different color choices, etc.
3. Ultimately, the .esp I am using will actually be for cleaning up and repairing a lot of broken down items that are used in Homemaker. I
absolutely LOVE the Homemaker mod and think it is fantastic, but I was sad that things like clocks, mirrors, lights etc were still very
damaged. So, I set out to learn how to fix it. This mod was just a small trial run, when I have a larger mod on hand, I will re-release it to
help w/ interest.

I have ZERO experience w/ NMM, and thus this is a simple .rar extract & install at this time. I *CAN* make this standalone, but at this time, I don’t think it is necessary.

————————Installation Directions:————————

To replace ONLY Vanilla assets (Does NOT add it as constructible at this time)

1. Download the version titled: Vanilla Asset Replacer
2. Copy the content from the included Data folder into your Data folder.
3. Enjoy! (Note: If you get an overwrite, it means you already have a mod editing this clock. If you overwrite, you will lose changes that mod mad)

To replace ONLY Homemakers Decoration (Leaves the vanilla, in world clocks damaged)

1. Install the fantastic, amazing Homemaker! http://www.nexusmods.com/fallout4/mods/1478/? make sure it is working.
2. Download the version titled: Homemaker Asset Replacer
3. Copy the content from the included Data folder into your Data folder.
4. Overwrite when prompted to.
5. Enjoy!

To replace both the Homemakers Decoration & Vanilla asset (All of these clocks will be replaced.)

1. Install the fantastic, amazing Homemaker! http://www.nexusmods.com/fallout4/mods/1478/? make sure it is working.
2. Download the version titled: Homemaker & Vanilla Asset Replacer
3. Copy the content from the included Data folder into your Data folder.
4. Overwrite when prompted to.
5. Enjoy!

———————————————————————–

Conflicts:
Will only conflict with something else changing entries to Homemakers wallclock03 workshop item, or changing one of the default institute panel textures. (Wont conflict, just might change appearance. I believe it is GlassPanel01 or some such, I will check later.)

Feedback is VERY much desired. This is my first real mod doing more than changing a couple of numbers, and the first time I published anything to the nexus. I realize this is an incredibly small tweak, but it was more about the learning process. :) I hope someone enjoys it at least.

I think (and certainly hope) that covers it all.. way too much text for such a simple silly mod, but I never was good at keeping it short…

The post Repaired Wall-Clock – Vanilla and Homemaker Mesh Replacer appeared first on Fallout 4 mods.

Red Rocket in Wood

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If you’re like me, and chose Sanctuary’s Red Rocket to be your new home, you have no doubt been bothered by the state of that place. No matter how perfectly you decorate it, how much dirt, rubble and dead molerats you remove, the feel of neglect will always linger. Cracked walls with flaking paint in a cringe-worthy, faded color, completely ruined floors with loose tiles you keep tripping over as you crawl out of bed early in the morning after way too much of Bobrov’s moonshine… poor Codsworth does everything he can, but let’s face it: even General Atomic’s best is not a miracle maker.

Time for you to step in – this mod will give your Red Rocket home a nice wood wall paneling and tiled wood flooring.

The new files are the same size as originals, so there is no risk of FPS loss.

Install with NMM/mod manager of your choice to avoid problems.

You’ll find more images of my RR featuring these textures on my profile page here on Nexus.

_______________________________________________
WARNING:
This will also change the textures in all the other Red Rocket garages.
Screenshots taken with Subtle ENB – colors in your game may slightly differ.
_______________________________________________

Recommended mods
(as seen in some of the screenshots):
Snap’n Build
Clean Red Rocket
OCDecorator
No More Broken Dressers
Lovers Luxury bed
Alternate Furniture
QMan’s Craftable Lanterns
Bob Ross Happy Little Paintings
Just Rugs

The post Red Rocket in Wood appeared first on Fallout 4 mods.

Misfit Ink

Better Nuka-Cola Machine

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Hey everyone! Here is my take on the Nuka-Cola machine. I felt for such and iconic machine in the fallout world it was heavily lacking in the vanilla game.

I created this using new normals and spec maps to give a more authentic and realistic look and feel to the machine. I tried my best to make sure it looked good while it’s raining as well instead of just a big glossy block. I also fixed the screen because it really bugged me that all the screens were broken in exactly the same place. (I know it’s the same for the other textures anyway but that just stood out to me the most.) It comes in both 4K and 2K versions. Anyway, I hope you guys like this one!
Sorry no FOMOD on this but it’s only two files. Hope that’s alright.

Please feel free to leave comments or criticisms, good or bad. I really want to be able to give the best I can so I want to know what y’all think. Thank-you!

Click HERE to see my “BETTER AMMO BOXES” ammo box overhaul.

The post Better Nuka-Cola Machine appeared first on Fallout 4 mods.

Overdue Book Retexture 2K

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A 2K (4 times the original dimensions) retexture of the overdue book object.

It is much more colourful, detailed and includes a normal map. I may add a desaturated option and/or other colours if enough people request them.

I completely understand that some people will prefer the original’s faded look, this mod is just an option 😀

The post Overdue Book Retexture 2K appeared first on Fallout 4 mods.


synth stormtrooper replacer

Tattilina’s Black Ink

Female muscle normal maps for Jane Bod body replacer

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This mod is a set of normal maps for jane bod body replacer by nightasy, those normal maps wont work
with CBBE or any other body other than Jane Bod by Nightasy…

It has 2 versions, soft, and ripped. Soft has a slight increase on the muscle tone vs no normal map at all
and adds some slight veins… Whereas ripped adds striations and gives sort-of bodybuilder look and
more veins…

All you have to do is copy the contents to your data folder…

———-REQUIREMENTS————
Jane Bod -JB- Rev —-> h
Bodyslide ————–>

The post Female muscle normal maps for Jane Bod body replacer appeared first on Fallout 4 mods.

Fancy Pastor Duds

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Spiffy up your Holyman! Y’all need some God up in hurr!

So I was playing for awhile and when I came across the Preacher man in Diamond City… well it looked like he was just wearing a big Gray Blurry mess.
This is my attempt to fix that. Hope you enjoy.

BTW This is my youtube if you’d like to stop in an show some love.
https://www.youtube.com/channel/UC_RR4lsHHhmBPOQOUTERCig

The post Fancy Pastor Duds appeared first on Fallout 4 mods.

Unique skin textures

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これは何ですか
プレイヤキャラクタの顔、後頭部、手、体のテクスチャが固有になります。

CBBE版は手順が多く、大変です。
また、CBBE版はCaliente’s Beautiful Bodies Enhancer -CBBE-が必要です。

使い方

VanillaBody版
1.男性用、女性用からプレイヤキャラクタの性別に応じて何れかを選びます。
※それぞれ競合します。

2.インストールはNMMを使用、または手動でfallout4のDATAフォルダにコピーしてください。
3.好きな肌テクスチャを以下のディレクトリにコピーしてください。
※確認テスト用のテクスチャが入っています。

女性プレイヤキャラクタ用ディレクトリ
data/textures/actors/character/PlayerHumanFemale/
男性プレイヤキャラクタ用ディレクトリ
data/textures/actors/character/PlayerHumanMale/

※男性女性ともにVanilla体型の後頭部テクスチャは、
体のテクスチャと同じものを使用する指定がどこかにあるらしく、
インストールすればそのまま使用でき、NPCとも別のテクスチャになっています。
のでVanillaBody版はインストールのみで動きます。
もし、後頭部だけテクスチャが異なって表示される場合にはCBBE版と同じ手順を行ってみてください。
CBBE版と同様の処理をしていますのでプリセットの顔01がVanillaと異なります。

CBBEBody版
1.インストールはNMMを使用、または手動でfallout4のDATAフォルダにコピーしてください。

2.ゲームを始めます。肌が青くなっているのを確認した後、
コンソール等を使用して顔エディットに入り、プリセットの顔01を選びます。
後頭部も肌が青くなります。
※顔は使用しているパーツにより、青くならないパーツもあります。

3.保存してゲームを終了します。

4.好きな肌テクスチャを以下のディレクトリにコピーしてください。
※確認テスト用のテクスチャが入っています。

女性プレイヤキャラクタ用ディレクトリ
data/textures/actors/character/PlayerHumanFemale/

5.セーブデータから再開し、改めて好きな顔にエディットします。
※プリセット顔01以外を選ぶと、後頭部が元に戻ります。

CBBE版で既存のフェイスデータを使用する場合
Face Ripper使用後のファイルにつく末尾のIDは異なる場合があるかもしれません。

準備するもの
FO4Edit
Face Ripper
フェイスデータの入ったセーブデータ

1.ダウンロードしたUnique_Skin_Textures_CBBE.7zを解凍し、
PresetFemale1_Override_CBBE.esp
Unique_Skin_Textures_CBBE.esp
をfallout4\Dataフォルダに入れます。

1′.手動インストールの場合
解凍したUnique_Skin_Textures_CBBEのMaterialsとtexturesの2つのフォルダも
fallout4のDataフォルダに入れます。

2.Face Ripperで、フェイスデータの入ったセーブファイルから
DATAフォルダ内のオーバーライド用espファイル[PresetFemale1_Override_CBBE.esp]にデータをコピーします。

3.[PresetFemale1_Override_CBBE.18B5F7.esp]が生成されたことを確認後、
元の[PresetFemale1_Override_CBBE.esp]ファイルをDATAフォルダから削除します。
[PresetFemale1_Override_CBBE.18B5F7.esp]を[PresetFemale1_Override_CBBE.esp]にリネームします。

4.FO4Editを起動し、[PresetFemale1_Override_CBBE.esp]にチェックをつけ、OKを押します。
[PresetFemale1…]を開いていき、Non-Player Character(Actor)内のEditoeID:PresetFemale1を選びます。
右枠の左端列から[Head Parts]の項目を探し、最上行に[PresetFemale1…]と記載のある列の
[FemaleHeadHumanRearTEMP…]を[Player_FemaleHeadHumanRearTEMP…]に変更します。
FO4Editを終了して保存します。

4′.NMMを使用している場合
Unique_Skin_Textures_CBBE\Dataフォルダにfallout4\Dataフォルダの
PresetFemale1_Override_CBBE.esp
Unique_Skin_Textures_CBBE.esp
を上書きします。
7z、zip、rarいづれかの形式でUnique_Skin_Textures_CBBEフォルダごと圧縮し、NMMで読み込みます。

5.好きな肌テクスチャを以下のディレクトリにコピーしてください。
※確認テスト用のテクスチャが入っています。
女性プレイヤキャラクタ用ディレクトリ
data/textures/actors/character/PlayerHumanFemale/
6.ゲームを起動し、顔エディットに入りプリセットの顔01を選び、
セーブデータと同じ顔になったのを確認後、顔エディットを終了します。

7.保存すれば完了です。

アンインストール
手動、あるいはNMMでアンインストールしてください。

CBBE版はNMMを使用している場合、[PresetFemale1_Override_CBBE.esp]がDataフォルダに残る事があります。
MODデータを削除後、CBBE版はUnique Skin Textures導入後のセーブデータでは後頭部が表示されなくなります。
顔エディットで適当なプリセット選択をするか、
Face RipperでUnique Skin Textures導入前のフェイスデータをセーブファイルにコピーしてください。

注意事項
固有になるのはテクスチャデータのみです。
日本語版以外では動作確認をしていません。

ノート
MOD作成動機
肌テクスチャの血色をよくしたいが、
NPCの顔テクスチャと整合性が取れないため。
確認用のテクスチャは血色悪いですが。

手順の多さ
CBBEは後頭部のテクスチャが別になっており、
かつ後頭部を含む頭のデータはセーブデータに保存されているため、
プリセットを経由する方法しか解決法が見つけられませんでした。

The post Unique skin textures appeared first on Fallout 4 mods.

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